01
Build: scene setup and reference fidelity
Standing up a 3D scene from user-supplied context — references, characters, CAD — so the scene holds real-world context rather than model invention.
“an agent can create a project, build a 3D scene, place and swap 3D models” www.intangible.ai
Mapped capabilities
4 capabilities
Reference binding to 3D objects
Pinning image references, logo lockups, sketches, or concept renders to primitives and objects so brand and material identity persist.
CAD and 3D asset import
Importing customer CAD and 3D models; asset import is gated off on the Free plan.
Character and talent likeness
Referencing a character design or talent so likeness holds across shots, scenes, and angles.
Asset library and sets
Access to ~5,000 3D assets, basic vs. premium templates, and user-saved sets across plan tiers.




